SEP11 Freedom Project

Context

This project was worked with partners Chin and Andy to effectively use Phaser to create our unique RPG game

Content

This project aims to create an RPG like game that ultimately achieves the goal of entertaining the audience with a fun time.

Reflection

Some challenges I faced along the way of this project was actually setting it up, like having us work on the map which we resolved fairly quick, some animations, and other advanced features. In the end we improvised and can firmly say the project was a success!

Source Code
Preview